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Last Text / Detective games

Detective games on your phone

A detective game where you do the detecting

A lot of mystery games on mobile are hidden-object hunts or stories that solve themselves while you tap. Last Text gives you the evidence and nothing else. The deduction is yours.

What makes a good detective game

  • Fair clues. Everything you need to solve it is in front of you. No twist pulled out of nowhere in the last minute.
  • Real deduction. You connect a time stamp to an alibi, a photo to a lie. The game doesn’t highlight the clue for you.
  • A cost for guessing. If you can click through every answer until one is right, you’re not detecting. You’re guessing.
  • A satisfying reveal. When the truth comes out, you should be able to look back and see that it was there all along.

How Last Text plays

Each case is a stranger’s phone. You read their chats, emails, voicemails, notes and photos, in any order. The phone’s clock moves on as you read, so the evidence keeps arriving: a new message, a missed call, a photo someone shouldn’t have sent.

When you think you know who did it, or what someone is hiding, you make your accusation. You get one chance:

  • Wrong: the case is over and you see the truth.
  • Right: 200 points plus an early bonus of up to 300. The rest of the story plays out.
  • Then prove it: five questions about how and why, 100 points each.

So the real decision in every case is when to stop reading. Accuse early and score more, or wait for more proof and play it safe.

Download on the App StoreGet it on Google PlayCase 01 is free on iPhone and Android.

Kinds of detective games on mobile

If you like detective games, it helps to know which kind you’re after:

  • Hidden object games: find items in busy scenes. Relaxing, but the mystery mostly happens around you.
  • Escape room games: logic puzzles and locks. More puzzle than investigation.
  • Story and chat games: a mystery told through conversations, often with choices along the way.
  • Found phone games: you go through someone’s phone and piece it together yourself. That’s Last Text. More about found phone games.

Murder, scams and secrets

Three of the five cases are murders: a grandmother on a tidal island, a chef in a Brooklyn walk-in and the man who held an old mine claim, who drives into the outback and doesn’t come back. The other two are a romance scam and an engaged man with a second phone. All of them are fiction.

Case 01 · Love

The Fiancé

Why does an engaged man need a second phone?

10:47 PM · Unknown: “I know about this phone.”
●●○ · 45–60 minFree
Case 02 · Scam

Grandpa’s New Friend

Walter is 78 and in love. His savings are starting to disappear.

9:12 AM · Marisol 💛: “Walter, are you going to the machine today? 🙏”
●●○ · 40–55 min$2.99 · or Pass
Case 03 · Murder

Safe Crossing

A tidal island, cut off for the night. A grandmother at the foot of the cellar stairs. Nobody could cross. So who was at her back door?

10:35 PM · Morag: “PEGGY’S FALLEN. Cellar stairs. She’s not moving.”
●●● · 50–65 min$2.99 · or Pass
Case 04 · Murder

Eighty-Six

The chef is dead in his own walk-in. The alarm was silenced with her PIN, and the whole kitchen heard her threaten him.

12:58 AM · ColdChain: “🧊 WALK-IN · door alarm silenced at panel”
●●● · 50–65 min$2.99 · or Pass
Case 05 · Murder

Dry Season

Twenty years after a mine collapse, the man who held the claim drives out into the night and doesn’t come back.

7:30 AM · Tanya M: “Ray didn’t come home last night. His phone’s off.”
●●● · 50–65 min$2.99 · or Pass